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Updated 20 August 2007 06:33
General rules
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During the wars it is fully legal to perform chat-, pickup- and spawnkilling. It is war after all, and since the goal of the whole thing is to eliminate your opponents, no mercy should be shown.
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During the wars it is absolutely forbidden to make use of any kind of console hacking, animation abuse, bug exploitation, client- or serverside hacks, cheats and bots of any kind, or whatever else such way there is to get yourself an unfair advantage over your opponents. Players should thus also refrain from performing abnormal actions such as slide- or jump pickup.
Any kind of flooding of the screen with text - harmful in nature or not - either through player based chat messages (binds or not) or trigger based messages (such as Shaman's Talisman in Misbegotten) should not find place during the course of battles either due to its disruptive nature. Likewise should mass suicides (also known as suicide spamming) or excessive use of the suicide command never ever find place while playing the battles.
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Only standard RUNE skins are to be used, excluding the sark and zombie skins. HoV specific skins are not to be used due to incompatibilities between the English and German versions of the game. No custom skins should be used either.
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Failure to comply with these rules will result in your opponent proceeding in the tournament - instead of your own team. This is also the case should your opponent fail to respond to communication prior to a fight or show up at a scheduled time.
Battleground rules
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Wars are to be played in a RUNE:HoV version 1.08 environment.
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The servers hosting the wars are to have the following configuration:
- Game type is Team DeathMatch.
- No frag limit.
- 20 minutes time limit.
- Weapons stay when picked up, but should not be picked up automatically.
- 6 open player slots (battles are fought by three of each of the signed up hordes' members).
- No spectator slots.
- Hardcore game style.
- 100% game speed.
- Retro movement.
- Rune usage is not allowed.
- Food and mead should spawn normally.
To enforce the usage of low caliber weapons only, the LowCalibrizer mutator should be running, as it parses through the maps and replaces medium and high caliber weapons with a random low caliber weapon.
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If you are to fight a horde from a different continent than your own, you have to fight at least one of the two maps on a server located on the opponent's continent (and vice versa - unless otherwise agreed upon). The popular America<->Europe issue.
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Only the maps listed below can be used in the tournament, and the maps are chosen randomly - in pairs of two - for each war:
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