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Updated 01 August 2007 09:06
Introduction
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The constitution of the Low Caliber Club reads (in excerpt):
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Art. 1. Fighting
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§ 1. It is the duty of each Member to perfect the first three degrees of each weapon class.
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§ 1.1. The order of each weapon within each class according to preference:
- § 1.1.1. Viking Short Sword; Roman Sword; Viking Broad Sword.
- § 1.1.2. Rusty Mace; Bone Club; Trial Pit Mace.
- § 1.1.3. Hand Axe; Goblin Axe; Viking Axe.
- § 1.2. Combat should prefer, in the main, the first two degrees of each class.
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Art. 2. Deportment
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§ 1. Honor shall govern the actions of each Member, the particulars of which are subject to the discretion of each Member and the scrutiny of his Co-members:
- § 1.1. The Good Fight is at stake, and never the quick frag.
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§ 1.2. Let enemies feed freely between matches, as this furthers the Good Fight; but smote your enemy to the ground and insult him should he snack mid-fight.
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§ 1.2.1. Smote your enemy to the ground, should he flee and hide in the weapons zone.
- § 1.2.1.1. Exception: if there rules a barbarous Murder at the Trough, one may, not only out of convenience but also to retain one's rightful place between engagements, enter the weapons zone.
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§ 1.3. The ground is preferrable to the air. Our example is the Greek Phalynx, impervious turtles of the earth: let rather the enemy take the air in flight.
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§ 1.3.1. A thrown weapon springs from an unstable situation or creates one where there was none before. Throw therefore for a palpable advantage.
- § 1.3.1.1. If you are caught without a weapon, who can prevent you from a worser death?
- § 1.4. Never disgrace your manhood so much as to flee. If you find yourself amongst trough-murdering barbarians, or therein limbless, submit while taunting or suicide to deprive the murderer of a frag at your expense.
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This tournament is an adaption of (some of) these rules and guidelines -- an attempt at bringing back the genuinely good fights to the game, in contrast to the instagib game play currently corrupting the game, by limiting the weaponry available to the participants to the first two tiers of the three weapon classes; the viking short sword, the roman sword, the rusty mace, the bone club, the hand axe and finally the goblin axe.
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Based on the Single Elimination tournament scheme, hordes are to fight their way to the finale, in wars of two maps, to prove their worth as the tournament's best "battlefield surgeons", knocking their opponents out of the tournament as they advance through the rounds.
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